Touched Lineages

The influence of various forces, whether from outside the Mortal plane or not, often produces sports, called the Touched. Most often, these are human-touched (especially the light- and fiend-touched), but also the element-touched. The Touched do not, generally, breed true, although the descendants of Touched individuals have a larger chance of showing signs of that influence randomly (skipping generations). Many, if not most, are born to otherwise normal parents.

For all of these, start with a base lineage, including sub-lineage/culture. The base lineage must have a feature marked with a (+). Take the ability score increase listed for your Touched lineage instead of the normal one for your base lineage. If this would result in more than a +2 lineage-derived bonus to any ability score, you gain +1 in any other ability score instead. Then replace the base-lineage feature marked with a (+) with one of those listed for the Touched lineage you chose instead. For all other purposes, you count as being a member of the base lineage.

Light-touched (Celestial)

Those that are born in areas or to parents touched heavily by astral influence, especially the clergy serving various Ascendant powers, are born with a measure of the light of the Astral. Light is not good; the angels are known as avengers and dispensers of justice as much as mercy.

Every light-touched has a stigma, a sign that sets them apart and makes them visible as light-touched. While it can be hidden, it often flares and becomes most visible when they experience strong emotions. This might be a visible halo, hair that sheds sparks of light, eyes that glow from within, or a birthmark of wings that expands into luminous wings of pure energy.

Lineage Trait (Options)

  • Ability Score Increase. +1 Charisma instead of the normal base lineage ability score increase.
  • Replacement Feature. Choose one of the following to replace the (+) trait from the parent lineage.

Fiend-touched (Lucian)

The fiend-touched are born to those who traffic with fiends or who were exposed to significant fiendish energy, whether demonic or lucian. Those born of abyssal influence are much less acceptable in most societies, although those born to victims of attempted demon-serving sacrifice are accepted most places after some alarm. They have a prediliction for fire, as most of the aether-woven fiendish combat bodies are fire-aspected.

Fiend-touched have stigmata like light-born, but theirs tend toward red skin or golden slitted eyes, horns (whether small prongs or large ram-style horns), or tails. Some can manifest actual wings, but these are bat-like, not the glowing energy constructs of the light-touched.

Lineage Trait (Options)

  • Ability Score Increase. +1 Charisma instead of the normal base lineage ability score increase.
  • Replacement Feature. Choose one of the following to replace the (+) trait from the parent lineage.

Element-touched

Depending on the exact influence, a fire-touched might have red hair that burst into literal (although heatless) flame when the child experiences strong emotions; a earth-touched might have rocky dermal patches, a water-touched might have (non-functional) gills and vestigial fins, and an air-touched might crackle with lightning.

Lineage Trait (Options)

  • Ability Score Increase. +1 Strength OR +1 Dexterity OR +1 Constitution OR +1 Intelligence instead of the normal base lineage ability score increase.
  • Replacement Feature. Choose one of the following to replace the (+) trait from the parent lineage.