Soulforged, Shrine Guardian

The shrine guardians, along with their counterparts the steelborn, are the youngest lineage of Quartus. In the wake of the Fourth Wish approximately 50 years ago, magically-animated wood-and-stone shrine guardian golems started to wake up, becoming ensouled living beings made of wood and stone. Only a tiny fraction of the shrine guardians have awoken. No one knows why this is happening, or how long they will live. Or how to cause one to awaken. Unlike most, they do not visibly change over time. Their appearance at the time of their awakening is how they will look throughout their lives unless they modify their own appearance, although shrine guardians tend to be less free with this than the steelborn.

The steelborn are varied, but generally human-size or smaller. Their shape is humanoid, but the details vary and their faces are often carved into frightening masks. How they talk and why they need rest is entirely unknown. Their connection to the nature spirits is real, and they are very difficult to pick out of a forest as long as they don’t move.

  • Ability Score Increase. +1 Wisdom
  • Age. Undefined. No soulforged is more than 40 years old, but adulthood is not defined nor is a maximum age known.
  • Size. Medium. Usually 5′0″+, 150-350 lbs
  • Speed. 30ft
  • Status. regional (Western Noefra). Cannot be Touched.
  • Friend of the Kami. The kami whisper to you about possible threats. You have advantage on Wisdom (Perception) checks to find hidden creatures. Additionally, if you are not surprised but a creature that can hear you within 30′ is, you can spend your reaction at the start of combat to alert them, removing the surprise.
  • Living Construct. You are immune to disease and do not require food or air. You do sleep normally, however, and are affected by poisons, including conventionally-inhaled ones. No one knows why.
  • Natural Mimicry. While in natural environments and stationary, you appear indistinguishable from a tree to visual inspection.